It was way back in January of this year (the 8th to be precise!) that Mark Biasotti (Senior Product Manager – Dassault Systemes SolidWorks) posted his SolidWorks Doesn’t Do Trains Planes and Automobiles post on the SolidWorks Forum!  It covered his story on why he produced his incredible model of one of the worlds most magnificent vehicles the – Porsche Carrera GT!

In a post a few days later he very generously made available the models for downloads  (both the master model and a assembly version!)

I was fortunate to bump into Mark (in one of the corridors of the “Swan” ) at SolidWorks World 2013 and had a brief discussion with him about the Porsche.   Apart from complimenting him of his amazing work I said I was keen to put my own spin on Rendering the GT!   Now a mere 12 weeks later and I’ve finally found a few spare nights to run the Porsche through PhotoView 360!

Apart from keeping a few of Mark’s modified textures, I started from scratch and gave it a whole new colour system!
Even in my most vivid dreams I don’t know if I have half of the ability to produce a model like this but at least I hope my renders can do some justice to Mark’s model!

First I ran it through the “Studio”
Porsche - Studio Front

Porsche - Interior

Porsche - Studio Rear

Before taking it out on location!
Porsche - Boston Morning

Porsche - Oslo Opera

Porsche - Driveway

I have a few more locations I would like to run it by! Hopefully it wont take another 12 weeks!

Earlier this week the Sydney SolidWorks Usergroup was fortunate to be joined by Keri Prasky – Community Operations Senior Manager – Dassault Systemes SolidWorks Corporation.  Keri had only arrived that morning (after the long haul from the US of A) and we were gratefully for her attendance!  She presented on the SolidWorks Community and how to currently access available information provided by the current Customer Portal, SolidWorks Forum, SolidWorks Blog, the You Tube Channel and Online help.

She then presented what SolidWorks feels will be a simpler easier way, a single entry point for accessing information – My.SolidWorks

The My.SolidWorks site sources information from the SolidWorks Forums, SolidWorks Blog, SolidWorks Teacher Blog, SolidWorks YouTube channel and SolidWorks on Twitter.

My first viewing of My.SolidWorks website was at SolidWorks World 2013.  I’ve been an infrequent visitor to the site since then.  As I’ve said in a previous post about the Forum  I use RSS (in Outlook – YES Microsoft Outlook – I like it ALL RIGHT!) for the SolidWorks Forum and Blog!  But since the My.SolidWorks website went live last week I’ve been spenting more & more time in it and I’m starting to like it!

One of the things I like is that the Forum posts not only show the starting discussion but the attachments as well

Forum

Another nice feature is “Suggestive” Search

Live Sreach

Sometimes you never know what you’ll find when you go searching!

Ego Search

When searching for more serious topics the search can be filtered by either/ or Category, Area or Source

Filter

The site can be accessed and used without logging on, but by logging on (using your Customer Portal Account) and those with subscription will have additional source with SPR’s and the Knowledge Base.

This is just the start for My.SolidWorks speaking briefly to Keri (at the User group meeting) I understand that sourcing from 3D Content Central will be added in the not to distant future!  As well as a full Mobile site!  Currently I believe that it can be accessed from iPad & iPad Mini but not iPhone or Android (as my Nexus 7 shows)  I understand that this is due to the display size setting of the webpage  (resisting typing “Who said size matters”)

Mobile

Well that’s my take on My.SolidWorks   I’m sure once the mobile site is up and running it will become my default access to SolidWorks information!  But don’t take my word for My.SolidWorks    Watch the introduction video and then go and check it out for yourself at: htt://www.my.solidworks.com

Over the past few weeks I’ve embarked on a voyage of discovery (or is that one of enlightenment!) after first delving into SolidWorks Direct Editing Tools
Having now taken what was first learned from Lars Christensen (cadcamstuff.com) (and his Dumb Solids: Make them your Friend in SolidWorks – Presentation) and throw in some trial & error!   The result is I’ve now taken an entirely different approach to what I normally would have when required to model  these couple of parts!

In the past I would have approached this simple “T” piece in a whole different way!

T piece - Display

After first starting with a Sketch and a Revolve (Thin)

Sketch of Revolve

In the past I might have mirrored the sketch or the revolve but using the Direct Edit I can copy the body, move it to the Origin and Rotate! Creating a multi-body

Copy, move Rotate

Mirrored the Body (Select Merged result).   This also gave me the opportunity to use the “Intersect” tool.   Matt Lorono has a couple of interesting posts (to read) on the Intersect Tool (and a different use of the Intersect Tool)
Select the bodies, Select Intersect then Select the regions to exclude (Select Merged result) Creating a single body!

Intersect

Different Tools to create the required part.

Tee Piece

With this Imported Part it may have been simpler to re-model in Sheet metal (as it required re-positioning of the flange)

Metal Mount

But using the Direct Edit – Move Face Tool select the flange, Select Translate

Metal Mount - Move Select

Move the Flange to the required location (add 30mm)

Metal Mount - Move

Then use the Convert to Sheet Metal tool

Convert SheetMetal

and we have a  Sheet Metal Part (with required change) from the Imported Model!

Flat Pattern

Direct Editing Tools – taking a different approach to creating parts!

We don’t work with Imported data all that much!

Technically I guess that’s not an entirely true statement.  I do have thousands of iges and STEP parts which we received from Mercedes Benz and Fiat back in 2006!  These parts allowed us to put together “Body Shells” and chassis that we use!  This was part of a very steep learning curve I went through back then.  But since then we rarely work with them.  They are there in our Assemblies but now days we only occasionally need them to do anything more than view!

Jabiru - Remote

That was until today!  Add to the fact that the models we have are sometimes not entirely the correct model!
Anyway what I needed to do was to take a LWB (Long Wheel Base) Fiat Ducato Floor & Chassis and turn it into a XLWB (Extra Long Wheel Base).  Again technically that’s not correct, what I need to do was extend the “overhang” of the chassis behind the rear wheels!  BUT for some reason that’s not what Fiat (& Mercedes) decide to call it!

At SolidWorks World 2013 one of the “breakout” sessions I managed to attend was Lars Christensen (cadcamstuff.com)  (a AE at CADimensions & all round nice guy!) Lars presents Dumb Solids: Make them your Friend in SolidWorks.   If you ever get the opportunity to see Lars in action he puts on a entertaining and educational show!

So to prove I was paying attention lets see if I can modify these imported chassis rails!

The first thing I noticed when I opened the part is that it is a Surface Import (One Surface Bodies)
Surface Import

Which meant that there must be “gaps” or “faulty faces” that were in need of repair!  So RMB (right mouse button) and Select Import Diagnostics
Import Diagnostics

and there they all are!
Import Diagnostics - Errors

Select “Attempt to Heal All”  Green Ticks are good!  “all” were healed!
Import Diagnostics - Healed

With all the faces healed the part has now changed from a “Surface Import” into a “Imported” (Solid Body)
Import

At this stage I try FeatureWorks for feature recognition but the results don’t give me what I require.    As the part is a solid body I use the “Split” feature and make it into “Multibodies” (two solid bodies)
Split

Now that the part is a series of multibodies I open “Direct Editing” on the Command Manger and select “Move/Copy Bodies
Move Copy Body

Select the “Body” to move and use the Mate Settings (Similar to an Assembly Mate).  In this case a couple of coincident mates to the faces (top flange and side flanges)
Mate - Select

and then a distant mate!
Move Distance

Now all that was left to do was to extrude between the two bodies!  I could have left as “Merge Results”
Add Extrude

But I thought I should continue with Multibodies and use the Combine feature!
Show Hide Preview

After that, all there was to do is to Linear Pattern a crossmember and make a new floor panel (Surfacing buts that’s a whole other story)
Linear Pattern

That’s now I extended the chassis rails of imported data with the help of some Direct editing features!
XLWB Floor

With such little time that I had available, to me this year, to spend in the Partner Pavilion I ended up taking not much more than a visual tour! Here are some highlights.

There were:
Hardware
AMD
ATI

BOXX
IMG_5915

HP
IMG_5949

3Dconnexion
IMG_5953

& Software
ExactFlat
IMG_5979

Power Surfacing
IMG_5940

There were:
Models of Equipment
IMG_5924

& Toys to Assemble
IMG_5962

IMG_5960

Some old favourites from last year!
IMG_5936

IMG_5971

IMG_5922

Of course there were wheels!
IMG_5925

& things that you ride!
IMG_5930

There has to be motorbikes! There’s always motorbikes!
IMG_5917

There were things that could Print!
IMG_5942

& things that they printed!
IMG_5943

Some printed on paper!
IMG_5990

IMG_5988

Thing controlled by remotes!
IMG_5965

IMG_5966

and some to climb walls!
IMG_5972

Some fine machined parts!
IMG_5921

Things to take Cameras!
IMG_5958

& things that go on shoes!
IMG_5963

& others that just made you go wow!
IMG_5981

If you are reading this, it means that ………. you have found me!
Look around everything is shiny and new!

With Posterous soon to be shut down I needed to make a decision.  A decision I should have made ages ago! But one I have finally made now! I have moved across here to WordPress and I’m enjoying having more control over the site with more choices!

The move has brought a new domain …….  michaellord.me

Currently I have just migrated my old posts across here!   There are still things to do but I’ll work on those as I go along
So have a look around and let me know what you think!

I was talking with Dan Hertzberg (of 6.04 Megahertz) in the Partner Pavilion at SolidWorks World 2013 on the Monday night.  At the time he was telling me about the zSpace display when Rick Chin (Director of Product Innovation) wandered by.   We had an interesting discussions, with Rick telling us about the soon to be released update of eDrawings (for iOS devices) which was to add Augmented Reality!   At that time it was just waiting for finally approval by Apple and was just a couple of weeks away!    

We had a tease with a brief example of Augmented Reality in the Wednesday morning General Session during the SolidWorks 2014 preview!

Image004

After a slight false start (a weeks ago) where there was a bug which prevent the camera from launching.   So after a patience (!) wait yesterday saw the eDrawings 3.0.1 Update  and finally a change to try for myself!   Although there is a short sample video (selectable inside the App),  all that was really needed was to email myself the “Marker” and Print it to the correct size!

Open a model in the App, place the Marker in the required position and aim the device toward the Marker!

Image001

The effect is really quite sensational!

Image006

The model displays in the correct perspective, is rotatable and can be scaled to suit!

Image002

The images really don’t do justice to the effect you see on the screen!

This quick video showing eDrawings Augmented Reality on my iPhone might give a better idea!   

eDrawings (for iOS devices) just keeps getting better with each release.

Can’t wait to see what’s next in store for eDrawings ………… (oh and the Android version!)